Deadlight
I worked as a world builder in the final stages of Deadlight's development, helping dressing up levels and optimizing the game for the XBox 360. Below there are images of some areas where I worked, together with Oscar Cuesta and Cesar Martinez. Deadlight is a game produced by Tequila Works and distributed by Microsoft.
I dressed up the main menu set based on a concept by Abel Oroz
RiME
I worked on RiME since the beginning of the project, doing some concept art, some asset models (high and low-poly) and helping dressing up areas. Below are some screenshots of some areas where I worked on, that appeared on RiME's trailer. RiME is a game being developed by Tequila Works for Sony Computer Entertainment, to be released on PS4.